Educational Game - Whitebox

The client reached out to me with a request to develop White-Boxed levels for an educational math game. The game was designed to feature multiple levels, each introducing a new gameplay mechanic. The primary goal was to create straightforward level designs that effectively teach these mechanics to the players. 

This is a Contract Level Design piece.

Level One

Simple based level to teach basic mechanics

Level Two

Level two was meant to harden the mechanics with the player while also introducing the frequency of said mechanics

My role in the project: Contract Level Designer.