Haunted Mansion

I received a commission to design four distinct levels for a horror game. The client's vision was for a moonlit mansion with minimal lighting to create a haunting atmosphere, conveying the feeling that the place had been deserted for a long time. The objective was to construct an environment that felt barren and devoid of life. 

This is a Contract Level Design piece.

Cellar

Master Bedroom

Bathroom

Attic

Paper Prototype of the Second Floor

Paper Prototype of the Basement

Paper Prototype of the First Floor

Paper Prototype of the Attic

My role in the project: Contract Level Designer.